Of course, those playing on a 4K monitor will notice the resolution degrade in the farther viewing distance, and the scaler doesn't look particularly well at 1080p. With the feature turned on, I could easily get 60fps at 4K with the scaler set to 'Performance' mode. For that, the 'resolution scaling' feature comes in quite handy. This is quite good, but these won't be the settings that the Xbox Series X version of the game will utilise. At native 4K, Forza Horizon 5 runs around 45fps on an Nvidia Geforce RTX 2060 Super when played on the highest settings. This prompted me to push the game, and my system, even harder to run in the 4K territory, and the results were just as expected. On my PC I have no problems maintaining a frame rate above 60fps even at the highest of settings.
FORZA 5 ON PC 1080P
Here's how the game runs at 1080p across all of its graphical presets on my PC: By default, the game seems to be well balanced for modern systems, which shouldn't be surprising considering it is meant to run on the ageing base Xbox One consoles at sub-1080p resolutions.
![forza 5 on pc forza 5 on pc](https://media.vandal.net/i/1200x630/9-2021/202193012481065_1.jpg)
So, onto the benchmarks then? Forza Horizon 5's PC version comes packed with a built-in benchmark, along with a good list of customisable settings.
![forza 5 on pc forza 5 on pc](https://media.vandal.net/m/9-2021/202193012481065_1.jpg)
Of course, you can still play the game on lower graphical settings and have a great experience, and thanks to Playground Games’ new implementation of a 'Resolution Scaling' feature, Forza Horizon 5 can run across a variety of hardware with the result being a fast, breezy racer that plays as well as it looks. Compared to the console space, my PC is roughly between an Xbox Series S and the top of the line Xbox Series X in terms of compute power when it comes to gaming, so it's interesting to see how the game performs when pushed to the max.